The Fred Memorial Society
A large continent to the north west of the world, Pharae is home to Humans, Dwarves and some Halflings natively. On the eastern half of the continent are the human nations of Albion, Toldeon, Fliuva, Roun and Muercia, where the geography is mostly hilly with quite widespread fertile farmland, except for the deserts of Muercia and the Harrowing on the Albion-Roun border. To the west of the continent lie the Dwarven nation of Lustrana in the mountains to the far west and the uninhabitable plains and foothills below them, beyond the plains is the human League of Lycia and off the southern coast are the Halfling-inhabited islands of Magaren.
Histroically, the main conflict in Pharae was between the nation of Roun and the Southern Alliance, a pact between the three countries of Aethlia, Fliuva and Toldeon, due to the fact that the Rounmen launched many separate invasions into the mainland nations to expand their land, even moving their capital to what was once a northeast Toldeo city. The Dwarves and Halflings remained neutral in this conflict, the pacifist Halflings preferring to remain nomads on the mainland, and the Dwarves having no interest in expansion beyond the Lustranian mountains.
However, the east of the continent is now embroiled in new tensions caused by the rise of King Murvoth I of Albion to the throne. Leading the fyrd of Albion and his own legions of undead headed by five Dracoliches, Murvoth annexed Toldeon, which is now overseen by three of the Dracoliches, and threatened Fliuva into huge concessions to him in trade. After a show of force to the leadership of Roun on the battlefield, there is an uneasy peace between North and South, centred on their joint hatred of Demons and their wish to eradicate the Demon cultists of eastern Pharae.
Most people of Pharae, including the Dwarves and Halflings, worship the Sovereign Host, an alliance of the ten most powerful Deities alligned with Good. While some worship other gods such as Obad-Hai and Boccob, they are mostly seen as ascended mortals (such as Arthrus), or as embodiments of some concept, ratehr than true gods. The Sovereign Host are also in constant conflict with the Archdevils of the Nine Hells, whose worship is sanctioned in Roun, and the Demon Princes of the Abyss, whose cults are hunted in every naiton of Pharae.
The people of Muercia hold different beliefs, though. They instead believe in two greater Overdeities, the Demiurge – spirit of Good, and the Ahriman, spirit of Evil. Each God is an aspect of the Demiurge, even the Evil ones, and each Dark One is an aspect of the Ahriman, who are in an eternal battle which must stay in balance. Most of the Gods of the East are completely unknown to the West, though curiously the Dark One of the Earth in Eastern beliefs is also called Bahamut, and the Goddess of Destruction and Birth is named Tiamat.